last data update: 2011/10/17, 09:42
Website loading time
during the test: 1.92 s
cable connection (average): 2.05 s
DSL connection (average): 2.18 s
modem (average): 8.97 s
HTTP headers
HTTP/1.1 301 Moved Permanently
Date: Mon, 17 Oct 2011 16:42:37 GMT
Server: Apache
X-Powered-By: PHP/5.3.8
X-Pingback: http://www.tedlindstrom.se/xmlrpc.php
Location: http://www.tedlindstrom.se/
Content-Length: 0
Connection: close
Content-Type: text/html; charset=UTF-8
HTTP/1.1 200 OK
Date: Mon, 17 Oct 2011 16:42:38 GMT
Server: Apache
X-Powered-By: PHP/5.3.8
X-Pingback: http://www.tedlindstrom.se/xmlrpc.php
Connection: close
Content-Type: text/html; charset=UTF-8
Information about DNS servers
biltab.se | SOA | ns1.loopia.se | registry.loopia.se | 1302689404 | 10800 3600 604800 86400 IN 3600 |
biltab.se | MX | 20 | mail2.biltab.se | IN | 300 |
biltab.se | MX | 10 | mail.biltab.se | IN | 300 |
biltab.se | A | 194.9.94.151 | IN | 300 | |
biltab.se | IN | 7200 | |||
biltab.se | IN | 7200 | |||
biltab.se | NS | ns1.loopia.se | IN | 3600 | |
biltab.se | NS | ns2.loopia.se | IN | 3600 | |
paraimprimir.com | SOA | ns.paraimprimir.com | astrid.cian.com.ar | 1305557175 | 10800 3600 604800 10800 IN 43200 |
paraimprimir.com | A | 208.83.140.220 | IN | 43200 | |
paraimprimir.com | MX | 10 | mail.paraimprimir.com | IN | 43200 |
paraimprimir.com | NS | ns.paraimprimir.com | IN | 43200 | |
paraimprimir.com | NS | ns2.paraimprimir.com | IN | 43200 | |
konsumo.de | A | 212.227.89.106 | IN | 43200 | |
konsumo.de | SOA | a1.wpns.hosteurope.de | hostmaster.konsumo.de | 2010021909 | 16384 2048 1048576 2560 IN 2560 |
konsumo.de | MX | 50 | mx0.konsumo.de | IN | 43200 |
konsumo.de | NS | a1.wsns.hosteurope.de | IN | 43200 | |
konsumo.de | NS | a1.wpns.hosteurope.de | IN | 43200 | |
sap-chorpr.pl | MX | 10 | mail.sap-chorpr.pl | IN | 43200 |
sap-chorpr.pl | A | 195.248.226.10 | IN | 43200 | |
sap-chorpr.pl | SOA | dnsa.boo.pl | admin.boo.pl | 2011011100 | 28800 7200 1209600 86400 IN 43200 |
sap-chorpr.pl | NS | dnsa.boo.pl | IN | 43200 | |
sap-chorpr.pl | NS | dnsb.boo.pl | IN | 43200 | |
freshnewsdaily.wordpress.com | CNAME | lb.wordpress.com | IN | 14400 | |
mediaweb.de | A | 81.169.145.82 | IN | 7200 | |
mediaweb.de | MX | 10 | mailin.rzone.de | IN | 7200 |
mediaweb.de | SOA | docks10.rzone.de | hostmaster.strato-rz.de | 2006091101 | 86400 7200 604800 86400 IN 7200 |
mediaweb.de | AAAA | 2a01:238:20a:202:1088::88 | IN | 7200 | |
mediaweb.de | NS | shades01.rzone.de | IN | 7200 | |
mediaweb.de | NS | docks10.rzone.de | IN | 7200 | |
saintsandsinnersbowlingonlinegame.com | MX | 10 | mail.collectionofgames.com | IN | 7200 |
saintsandsinnersbowlingonlinegame.com | A | 188.138.85.74 | IN | 7200 | |
saintsandsinnersbowlingonlinegame.com | SOA | ns1.collectionofgames.com | alexdns.collectionofgames.com | 2011062401 | 3600 600 7200 3600 IN 7200 |
saintsandsinnersbowlingonlinegame.com | NS | ns1.collectionofgames.com | IN | 7200 | |
saintsandsinnersbowlingonlinegame.com | NS | ns2.collectionofgames.com | IN | 7200 | |
tedlindstrom.se | MX | 10 | mx-cluster-d1.one.com | IN | 10800 |
tedlindstrom.se | MX | 10 | mx-cluster-d2.one.com | IN | 10800 |
tedlindstrom.se | A | 193.202.110.95 | IN | 10800 | |
tedlindstrom.se | SOA | ns01.one.com | hostmaster.one.com | 2004000000 | 10800 1800 1209600 900 IN 10800 |
tedlindstrom.se | IN | 7200 | |||
tedlindstrom.se | IN | 7200 | |||
tedlindstrom.se | NS | ns02.one.com | IN | 43200 | |
tedlindstrom.se | NS | ns01.one.com | IN | 43200 |
Received from the first DNS server
Request to the server "tedlindstrom.se"
Received 33 bytes from address 93.188.0.20#53 in 113 ms
Request to the server "tedlindstrom.se"
You used the following DNS server:
DNS Name: ns1.loopia.se
DNS Server Address: 93.188.0.20#53
DNS server aliases:
Host tedlindstrom.se not found: 5(REFUSED)
Received 33 bytes from address 93.188.0.20#53 in 114 ms
Received from the second DNS server
Request to the server "tedlindstrom.se"
Received 33 bytes from address 93.188.0.21#53 in 110 ms
Request to the server "tedlindstrom.se"
You used the following DNS server:
DNS Name: ns2.loopia.se
DNS Server Address: 93.188.0.21#53
DNS server aliases:
Host tedlindstrom.se not found: 5(REFUSED)
Received 33 bytes from address 93.188.0.21#53 in 110 ms
Subdomains (the first 50)
Typos (misspells)
redlindstrom.se fedlindstrom.se gedlindstrom.se yedlindstrom.se 6edlindstrom.se 5edlindstrom.se twdlindstrom.se tsdlindstrom.se tddlindstrom.se trdlindstrom.se t4dlindstrom.se t3dlindstrom.se teslindstrom.se texlindstrom.se teclindstrom.se teflindstrom.se terlindstrom.se teelindstrom.se tedkindstrom.se tedpindstrom.se tedoindstrom.se tedlundstrom.se tedljndstrom.se tedlkndstrom.se tedlondstrom.se tedl9ndstrom.se tedl8ndstrom.se tedlibdstrom.se tedlimdstrom.se tedlijdstrom.se tedlihdstrom.se tedlinsstrom.se tedlinxstrom.se | tedlincstrom.se tedlinfstrom.se tedlinrstrom.se tedlinestrom.se tedlindatrom.se tedlindztrom.se tedlindxtrom.se tedlinddtrom.se tedlindetrom.se tedlindwtrom.se tedlindsrrom.se tedlindsfrom.se tedlindsgrom.se tedlindsyrom.se tedlinds6rom.se tedlinds5rom.se tedlindsteom.se tedlindstdom.se tedlindstfom.se tedlindsttom.se tedlindst5om.se tedlindst4om.se tedlindstrim.se tedlindstrkm.se tedlindstrlm.se tedlindstrpm.se tedlindstr0m.se tedlindstr9m.se tedlindstron.se tedlindstrok.se tedlindstroj.se edlindstrom.se tdlindstrom.se | telindstrom.se tedindstrom.se tedlndstrom.se tedlidstrom.se tedlinstrom.se tedlindtrom.se tedlindsrom.se tedlindstom.se tedlindstrm.se tedlindstro.se etdlindstrom.se tdelindstrom.se teldindstrom.se tedilndstrom.se tedlnidstrom.se tedlidnstrom.se tedlinsdtrom.se tedlindtsrom.se tedlindsrtom.se tedlindstorm.se tedlindstrmo.se ttedlindstrom.se teedlindstrom.se teddlindstrom.se tedllindstrom.se tedliindstrom.se tedlinndstrom.se tedlinddstrom.se tedlindsstrom.se tedlindsttrom.se tedlindstrrom.se tedlindstroom.se tedlindstromm.se |
Location
IP: 193.202.110.95
continent: EU, country: Denmark (DNK), city:
Website value
rank in the traffic statistics:
There is not enough data to estimate website value.
Basic information
website build using CSS
code weight: 49.36 KB
text per all code ratio: 48 %
title: TedLindstrom.se
description: Portfolio and blog of Ted Lindstrom, programmer and gamedeveloper
keywords:
encoding: UTF-8
language: en-US
Website code analysis
one word phrases repeated minimum three times
Phrase | Quantity |
---|---|
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to | 95 |
of | 69 |
and | 50 |
is | 45 |
in | 33 |
objects | 24 |
it | 23 |
on | 23 |
can | 22 |
for | 22 |
this | 19 |
by | 18 |
that | 17 |
with | 17 |
be | 16 |
you | 16 |
do | 15 |
have | 15 |
If | 15 |
if | 15 |
all | 13 |
might | 12 |
game | 11 |
need | 11 |
my | 11 |
from | 10 |
not | 10 |
about | 10 |
Comments, | 10 |
line | 10 |
we | 10 |
Programming, | 10 |
each | 10 |
tedlindstrom. | 10 |
This | 9 |
object | 9 |
into | 9 |
but | 9 |
The | 8 |
as | 8 |
As | 8 |
test | 8 |
will | 8 |
2011 | 8 |
some | 8 |
While | 8 |
Dim | 8 |
one | 8 |
would | 8 |
Cause | 8 |
your | 7 |
och | 7 |
see | 7 |
du | 7 |
Tags: | 7 |
point | 7 |
shadows | 7 |
Entry | 7 |
SSAO | 7 |
an | 7 |
it’s | 7 |
was | 7 |
End | 7 |
att | 6 |
sight | 6 |
In | 6 |
it. | 6 |
use | 6 |
through | 6 |
scene | 6 |
landscape | 6 |
these | 6 |
add | 6 |
or | 6 |
more | 6 |
then | 6 |
är | 6 |
done | 5 |
War, | 5 |
so | 5 |
Then | 5 |
make | 5 |
simply | 5 |
amount | 5 |
very | 5 |
really | 5 |
go | 5 |
know | 5 |
their | 5 |
case | 5 |
which | 5 |
just | 5 |
get | 5 |
// | 5 |
keep | 5 |
where | 5 |
Stream.GetNextEntry | 5 |
there | 5 |
how | 5 |
simple | 5 |
should | 5 |
since | 5 |
same | 5 |
som | 5 |
så | 5 |
en | 5 |
med | 5 |
Vector3 | 4 |
cases | 4 |
using | 4 |
other | 4 |
Line | 4 |
great | 4 |
save | 4 |
So | 4 |
many | 4 |
needs | 4 |
tricky | 4 |
Some | 4 |
towards | 4 |
first | 4 |
Now | 4 |
Ambient | 4 |
two | 4 |
vara | 4 |
depending | 4 |
also | 4 |
tests | 4 |
kommer | 4 |
It | 4 |
calculate | 4 |
bit | 4 |
out | 4 |
BufferSize | 4 |
different | 3 |
update | 3 |
way | 3 |
techinque | 3 |
most | 3 |
another | 3 |
test. | 3 |
are | 3 |
check | 3 |
its | 3 |
exactly | 3 |
geometry | 3 |
down | 3 |
light | 3 |
rule | 3 |
realtime | 3 |
Studio | 3 |
them | 3 |
itself | 3 |
inside | 3 |
rectangle | 3 |
kan | 3 |
between | 3 |
remove | 3 |
already | 3 |
Obj1 | 3 |
ambient | 3 |
techniques | 3 |
been | 3 |
vertex | 3 |
updated | 3 |
What | 3 |
January | 3 |
players | 3 |
av | 3 |
i’m | 3 |
String | 3 |
blocking | 3 |
FileName | 3 |
had | 3 |
New | 3 |
Du | 3 |
work | 3 |
mind | 3 |
think | 3 |
don’t | 3 |
på | 3 |
talk | 3 |
up | 3 |
static | 3 |
developed | 3 |
cast | 3 |
till | 3 |
factors | 3 |
alot | 3 |
return | 3 |
has | 3 |
ett | 3 |
those | 3 |
vi | 3 |
arbeta | 3 |
take | 3 |
instead | 3 |
AB | 3 |
saved | 3 |
part | 3 |
objects. | 3 |
could | 3 |
relative | 3 |
Of | 3 |
texture | 3 |
every | 3 |
det | 3 |
pixel | 3 |
War | 3 |
two word phrases repeated minimum three times
Phrase | Quantity |
---|---|
of the | 16 |
on the | 12 |
by tedlindstrom. | 10 |
need to | 9 |
is to | 7 |
line of | 7 |
from the | 6 |
to be | 6 |
in my | 6 |
Programming, by | 6 |
of sight | 6 |
to test | 5 |
to the | 5 |
the scene | 5 |
the landscape | 5 |
in the | 5 |
with the | 5 |
Comments, Programming, | 5 |
Cause of | 5 |
to do | 5 |
have to | 5 |
amount of | 5 |
to know | 4 |
Line of | 4 |
all objects | 4 |
you might | 4 |
the same | 4 |
into the | 4 |
is that | 4 |
needs to | 4 |
End If | 4 |
we can | 4 |
objects to | 4 |
to keep | 4 |
Entry Stream.GetNextEntry | 4 |
This is | 4 |
att du | 3 |
through all | 3 |
Comments, Cause | 3 |
to calculate | 3 |
my game | 3 |
objects and | 3 |
to go | 3 |
might be | 3 |
Cause Of | 3 |
can be | 3 |
of War | 3 |
Of War, | 3 |
talk about | 3 |
it might | 3 |
game and | 3 |
might not | 3 |
the game | 3 |
to add | 3 |
can see | 3 |
in mind | 3 |
As String | 3 |
End While | 3 |
to get | 3 |
it to | 3 |
it’s line | 3 |
and the | 3 |
is blocking | 3 |
the amount | 3 |
the point | 3 |
point is | 3 |
there is | 3 |
alot of | 3 |
it should | 3 |
of objects | 3 |
It was | 3 |
make the | 3 |
part is | 3 |
and you | 3 |
to make | 3 |
Du kommer | 3 |
the objects | 3 |
depending on | 3 |
very simple | 3 |
three word phrases repeated minimum three times
Phrase | Quantity |
---|---|
line of sight | 6 |
Programming, by tedlindstrom. | 6 |
Comments, Programming, by | 5 |
the point is | 3 |
it’s line of | 3 |
Comments, Cause Of | 3 |
Cause Of War, | 3 |
the amount of | 3 |
B tags
U tags
I tags
images
file name | alternative text |
---|---|
stushow3.jpg | |
icon_smile.gif | :) |
icon_wink.gif | ;) |
Shadows3-300x161.png | |
Shadows1-300x161.png | |
Shadows2-300x161.png | |
cross.png | |
COWLauncher2-300x145.png | |
COWLauncher1-300x162.png | |
Ambient-300x160.png | |
S_LandObjNorm-300x160.png | |
shot_0_in.jpg | |
Illu_CF.png | |
Illu_CF2-300x113.png | |
CF_Land-300x160.png | |
CF_Land_Obj-300x160.png | |
Illu_Shadow.png | |
S_Land-300x160.png | |
S_LandObj1-300x160.png | |
07-300x162.png | |
BoundingVolume-300x165.png |
headers
H1
TedLindstrom.se
H2
Zeal GS AB recruiting programmer
Cause of War Gameplay Video
c++, Trim a string
Devdiary: Realtime Shadows
Point inside rectangle test (non-parallel lines)
How to grant your VB.Net application administrator privileges under Windows Vista & 7
SharpZipLib, Vb.net, Extracting sample with progressbar
Cause of War Launcher
Programming Theory: Shadowmaps, Lightmaps, Ambient Occlusion, Lighting
Programming Theory: Line of Sight, Optimizing Raytracing and intensive collisiontests
H3
Zeal GS AB recruiting programmer
Cause of War Gameplay Video
c++, Trim a string
Devdiary: Realtime Shadows
Point inside rectangle test (non-parallel lines)
How to grant your VB.Net application administrator privileges under Windows Vista & 7
SharpZipLib, Vb.net, Extracting sample with progressbar
Cause of War Launcher
Programming Theory: Shadowmaps, Lightmaps, Ambient Occlusion, Lighting
Programming Theory: Line of Sight, Optimizing Raytracing and intensive collisiontests
H4
H5
H6
internal links
address | anchor text |
---|---|
http://www.tedlindstrom.se | TedLindstrom.se |
http://www.tedlindstrom.se/?feed=rss2 | Feed Rss |
http://www.tedlindstrom.se/ | Home |
http://www.tedlindstrom.se/?page_id=4 | Gallery |
http://www.tedlindstrom.se/?page_id=15 | Awards |
http://www.tedlindstrom.se/?page_id=47 | Games portfolio |
http://www.tedlindstrom.se/?page_id=57 | Webb portfolio |
http://www.tedlindstrom.se/?page_id=78 | Contact |
http://www.tedlindstrom.se/?p=388 | Zeal GS AB recruiting programmer |
http://www.tedlindstrom.se/?p=388#comments | 73 Comments |
http://www.tedlindstrom.se/?cat=7 | Bussiness |
http://www.tedlindstrom.se/?p=380 | Cause of War Gameplay Video |
http://www.tedlindstrom.se/?p=380#comments | 60 Comments |
http://www.tedlindstrom.se/?cat=6 | Cause Of War |
http://www.tedlindstrom.se/?tag=cause-of-war | Cause of War |
http://www.tedlindstrom.se/?tag=game | game |
http://www.tedlindstrom.se/?tag=gameplay | gameplay |
http://www.tedlindstrom.se/?tag=turnbased | turnbased |
http://www.tedlindstrom.se/?p=367 | c++, Trim a string |
http://www.tedlindstrom.se/?p=367#comments | 41 Comments |
http://www.tedlindstrom.se/?cat=1 | Personal |
http://www.tedlindstrom.se/?tag=c | c++ |
http://www.tedlindstrom.se/?tag=programming | Programming |
http://www.tedlindstrom.se/?tag=string | string |
http://www.tedlindstrom.se/?tag=trim | trim |
http://www.tedlindstrom.se/?tag=trim-a-string | trim a string |
http://www.tedlindstrom.se/?p=372 | Devdiary: Realtime Shadows |
http://www.tedlindstrom.se/?p=372#comments | 45 Comments |
http://www.tedlindstrom.se/?cat=6 | Cause Of War |
http://www.tedlindstrom.se/?cat=8 | Dev diary |
http://www.tedlindstrom.se/?cat=5 | Programming |
http://www.tedlindstrom.se/wp-content/uploads/2011/02/Shadows3.png | |
http://www.tedlindstrom.se/wp-content/uploads/2011/02/Shadows1.png | |
http://www.tedlindstrom.se/wp-content/uploads/2011/02/Shadows2.png | |
http://www.tedlindstrom.se/wp-content/uploads/2011/02/Shadows2.png | |
http://www.tedlindstrom.se/?tag=cause-of-war | Cause of War |
http://www.tedlindstrom.se/?tag=programming | Programming |
http://www.tedlindstrom.se/?tag=realtime | realtime |
http://www.tedlindstrom.se/?tag=shadowmap | shadowmap |
http://www.tedlindstrom.se/?p=368 | Point inside rectangle test (non-parallel lines) |
http://www.tedlindstrom.se/?p=368#comments | 37 Comments |
http://www.tedlindstrom.se/?cat=5 | Programming |
http://www.tedlindstrom.se/wp-content/uploads/2011/02/cross.png | |
http://www.tedlindstrom.se/?tag=non-parallel | non-parallel |
http://www.tedlindstrom.se/?tag=point-in-rectangle | point in rectangle |
http://www.tedlindstrom.se/?tag=point-left-of-line | point left of line |
http://www.tedlindstrom.se/?p=360 | How to grant your VB.Net application administrator privileges under Windows Vista & 7 |
http://www.tedlindstrom.se/?p=360#comments | 57 Comments |
http://www.tedlindstrom.se/?cat=5 | Programming |
http://www.tedlindstrom.se/?tag=administrator | administrator |
http://www.tedlindstrom.se/?tag=privileges | privileges |
http://www.tedlindstrom.se/?tag=vb-net | VB.net |
http://www.tedlindstrom.se/?tag=windows-7 | windows 7 |
http://www.tedlindstrom.se/?tag=windows-vista | windows vista |
http://www.tedlindstrom.se/?p=354 | SharpZipLib, Vb.net, Extracting sample with progressbar |
http://www.tedlindstrom.se/?p=354#comments | 40 Comments |
http://www.tedlindstrom.se/?cat=5 | Programming |
http://www.tedlindstrom.se/?tag=programming | Programming |
http://www.tedlindstrom.se/?tag=progressbar | progressbar |
http://www.tedlindstrom.se/?tag=sample | sample |
http://www.tedlindstrom.se/?tag=sharpziplib | SharpZipLib |
http://www.tedlindstrom.se/?tag=status | status |
http://www.tedlindstrom.se/?tag=vb-net | VB.net |
http://www.tedlindstrom.se/?p=349 | Cause of War Launcher |
http://www.tedlindstrom.se/?p=349#comments | 32 Comments |
http://www.tedlindstrom.se/?cat=6 | Cause Of War |
http://www.tedlindstrom.se/?cat=8 | Dev diary |
http://www.tedlindstrom.se/wp-content/uploads/2011/01/COWLauncher1.png | |
http://www.tedlindstrom.se/?p=322 | Programming Theory: Shadowmaps, Lightmaps, Ambient Occlusion, Lighting |
http://www.tedlindstrom.se/?p=322#comments | 60 Comments |
http://www.tedlindstrom.se/?cat=5 | Programming |
http://www.tedlindstrom.se/wp-content/uploads/2010/12/Ambient.png | |
http://www.tedlindstrom.se/wp-content/uploads/2010/12/S_LandObjNorm.png | |
http://www.tedlindstrom.se/wp-content/uploads/2010/12/Illu_CF2.png | |
http://www.tedlindstrom.se/wp-content/uploads/2010/12/CF_Land.png | |
http://www.tedlindstrom.se/wp-content/uploads/2010/12/CF_Land_Obj.png | |
http://www.tedlindstrom.se/wp-content/uploads/2010/12/Illu_Shadow.png | |
http://www.tedlindstrom.se/wp-content/uploads/2010/12/S_Land.png | |
http://www.tedlindstrom.se/wp-content/uploads/2010/12/S_LandObj1.png | |
http://www.tedlindstrom.se/wp-content/uploads/2010/12/Ambient.png | |
http://www.tedlindstrom.se/wp-content/uploads/2010/12/S_LandObjNorm.png | |
http://www.tedlindstrom.se/?tag=ambient-occlusion | ambient occlusion |
http://www.tedlindstrom.se/?tag=contact-surface | contact surface |
http://www.tedlindstrom.se/?tag=game | game |
http://www.tedlindstrom.se/?tag=lightmap | lightmap |
http://www.tedlindstrom.se/?tag=programming | Programming |
http://www.tedlindstrom.se/?tag=screen-space-ambient-occlusion | screen space ambient occlusion |
http://www.tedlindstrom.se/?tag=shadowmap | shadowmap |
http://www.tedlindstrom.se/?tag=shadowvolume | shadowvolume |
http://www.tedlindstrom.se/?tag=ssao | SSAO |
http://www.tedlindstrom.se/?p=305 | Programming Theory: Line of Sight, Optimizing Raytracing and intensive collisiontests |
http://www.tedlindstrom.se/?p=305#comments | 54 Comments |
http://www.tedlindstrom.se/?cat=5 | Programming |
http://www.tedlindstrom.se/wp-content/uploads/2010/12/07.png | |
http://www.tedlindstrom.se/wp-content/uploads/2010/12/BoundingVolume.png | |
http://www.tedlindstrom.se/?tag=c | c++ |
http://www.tedlindstrom.se/?tag=fog-of-war | Fog of War |
http://www.tedlindstrom.se/?tag=line-of-sight | Line of Sight |
http://www.tedlindstrom.se/?tag=multi-threading | multi threading |
http://www.tedlindstrom.se/?tag=optimiziation | optimiziation |
http://www.tedlindstrom.se/?tag=programming | Programming |
http://www.tedlindstrom.se/?tag=vb-net | VB.net |
http://www.tedlindstrom.se/?paged=2 | 2 |
http://www.tedlindstrom.se/?paged=3 | 3 |
http://www.tedlindstrom.se/?paged=4 | 4 |
http://www.tedlindstrom.se/?paged=5 | 5 |
http://www.tedlindstrom.se/?cat=7 | Bussiness |
http://www.tedlindstrom.se/?cat=6 | Cause Of War |
http://www.tedlindstrom.se/?cat=8 | Dev diary |
http://www.tedlindstrom.se/?cat=1 | Personal |
http://www.tedlindstrom.se/?cat=5 | Programming |
http://www.tedlindstrom.se/?m=201104 | April 2011 |
http://www.tedlindstrom.se/?m=201103 | March 2011 |
http://www.tedlindstrom.se/?m=201102 | February 2011 |
http://www.tedlindstrom.se/?m=201101 | January 2011 |
http://www.tedlindstrom.se/?m=201012 | December 2010 |
http://www.tedlindstrom.se/?m=201011 | November 2010 |
http://www.tedlindstrom.se/?p=22#comment-132608 | Shameka Klez |
http://www.tedlindstrom.se/?p=322#comment-132607 | Annice Brittenham |
http://www.tedlindstrom.se/?p=245#comment-132606 | Maile Calle |
http://www.tedlindstrom.se/?p=205#comment-132605 | Antonietta Purpora |
http://www.tedlindstrom.se/?p=177#comment-132604 | Darrell Kallman |
http://www.tedlindstrom.se/?p=258#comment-132603 | Stevie Crumb |
http://www.tedlindstrom.se/wp-login.php | Log in |
http://www.tedlindstrom.se// | TedLindstrom.se |
external links
address | anchor text |
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http://validator.w3.org/check/referer | Valid XHTML |
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