last data update: 2011/10/20, 10:34

Website loading time

during the test: 0.92 s

cable connection (average): 1.11 s

DSL connection (average): 1.3 s

modem (average): 11.26 s

HTTP headers

Information about DNS servers

joshblog.netMX10mx00.1and1.comIN43200
joshblog.netMX10mx01.1and1.comIN43200
joshblog.netSOAns57.1and1.comhostmaster.1and1.com200807310128800 7200 604800 86400 IN 43200
joshblog.netA74.208.86.171IN10800
joshblog.netNSns58.1and1.comIN43200
joshblog.netNSns57.1and1.comIN43200

Received from the first DNS server

Request to the server "joshblog.net"
You used the following DNS server:
DNS Name: ns58.1and1.com
DNS Server Address: 217.160.83.168#53
DNS server aliases:

HEADER opcode: REQUEST, status: NOERROR, id: 7978
flag: qr aa rd REQUEST: 1, ANSWER: 6, AUTHORITY: 0, ADDITIONAL: 0

REQUEST SECTION:
joshblog.net. IN ANY

ANSWER SECTION:
joshblog.net. 86400 IN MX 10 mx01.1and1.com.
joshblog.net. 86400 IN NS ns57.1and1.com.
joshblog.net. 10800 IN A 74.208.86.171
joshblog.net. 86400 IN MX 10 mx00.1and1.com.
joshblog.net. 86400 IN SOA ns57.1and1.com. hostmaster.1and1.com. 2008073101 28800 7200 604800 86400
joshblog.net. 86400 IN NS ns58.1and1.com.

Received 182 bytes from address 217.160.83.168#53 in 68 ms

Received from the second DNS server

Request to the server "joshblog.net"
You used the following DNS server:
DNS Name: ns57.1and1.com
DNS Server Address: 217.160.82.168#53
DNS server aliases:

HEADER opcode: REQUEST, status: NOERROR, id: 32182
flag: qr aa rd REQUEST: 1, ANSWER: 6, AUTHORITY: 0, ADDITIONAL: 0

REQUEST SECTION:
joshblog.net. IN ANY

ANSWER SECTION:
joshblog.net. 86400 IN NS ns57.1and1.com.
joshblog.net. 10800 IN A 74.208.86.171
joshblog.net. 86400 IN NS ns58.1and1.com.
joshblog.net. 86400 IN SOA ns57.1and1.com. hostmaster.1and1.com. 2008073101 28800 7200 604800 86400
joshblog.net. 86400 IN MX 10 mx00.1and1.com.
joshblog.net. 86400 IN MX 10 mx01.1and1.com.

Received 182 bytes from address 217.160.82.168#53 in 68 ms

Subdomains (the first 50)

Typos (misspells)

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Location

IP: 74.208.86.171

continent: NA, country: United States (USA), city: Wayne

Website value

rank in the traffic statistics:

There is not enough data to estimate website value.

Basic information

website build using CSS

code weight: 72.4 KB

text per all code ratio: 74 %

title: Josh Talks Flash

description:

keywords:

encoding: UTF-8

language: en-US

Website code analysis

one word phrases repeated minimum three times

PhraseQuantity
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the75
that52
and47
of43
for33
in30
on28
Corona27
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with24
is23
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The8
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I’ve8
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at8
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In8
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Windows7
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OpenFeint6
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just6
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iOS5
Josh5
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Tynjala4
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APIs4
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myself4
add4
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I’ll4
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able4
both4
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who4
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Lua3
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Gridshock3
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few3
ability3
since3
me3
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API3
bit3
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(which3
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share3
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Flash3
iPad.3
right3

two word phrases repeated minimum three times

PhraseQuantity
in the9
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three word phrases repeated minimum three times

PhraseQuantity
by Josh Tynjala4
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the ability to3
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B tags

U tags

I tags

images

file namealternative text
Screenshot 1 of Ancient Temple Puzzle Game
Screenshot 2 of Ancient Temple Puzzle Game
Lua logo
OpenGL logo
OpenFeint logo
Adobe AIR logo
2010 Revenue Breakdown
Screen shot of Gridshock in HTML5
Crafty logo
Image of Xzibit, from the
HTML5 Logo
Image of guy with bull horn
Screen shot of toggle switch UI controls in Gridshock
Screenshot of Logicly
Image of ActionScript 3.0 Game Programming University
Image of Foundation AS3 Animation
Image of Object-Oriented ActionScript 3

headers

H1

Corona versus AIR again: Where Corona falls behind

Dev Journal: Ancient Temple Puzzle Game #1

Corona continues to add essential features ahead of AIR

Adventures with Corona, Part 2: Where Corona Needs Improvement

Adventures with Corona, Part 1: What Corona offers that’s better than Adobe AIR

Choice

Indie Flash Game Development: 2010

Flash to HTML5: Gridshock Remade

Logicly, my logic circuit simulator AIR app is now on sale

flextreemap 2.2.0

H2

H3

H4

Native Extensions

Shaders

Build iOS Apps on Windows

Game Network

Advertising

Hold on there, AIR

Platform API Support

Simulator

Language

Choose the Best Tool for the Job

Graphics

Libraries

Runtime

A Tight Race

Canvas

Local Storage

Audio

Preloader

UI Controls

H5

H6

internal links

addressanchor text
Corona versus AIR again: Where Corona falls behind
previous
comparisons
between
Corona API docs
4 comments
Dev Journal: Ancient Temple Puzzle Game #1
1 comment
Corona continues to add essential features ahead of AIR
Adventures with Corona, Part 1: What Corona offers that’s better than Adobe AIR
3 comments
Adventures with Corona, Part 2: Where Corona Needs Improvement
first look at Ansca’s Corona SDK
11 comments
Adventures with Corona, Part 1: What Corona offers that’s better than Adobe AIR
a few things that I don’t like about Corona
11 comments
Choice
4 comments
Indie Flash Game Development: 2010
revenue numbers for indie game development
HTML5 port of Gridshock
16 comments
Flash to HTML5: Gridshock Remade
12 comments
Logicly, my logic circuit simulator AIR app is now on sale
6 comments
flextreemap 2.2.0
2 comments
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external links

addressanchor text
Josh Tynjala
additive blend
CSS Shaders
Gridshock HD
Josh Tynjala
Corona
Lime, a tile map library for Corona
Josh Tynjala
recent release of Ansca’s Corona SDK
OpenFeint
PapayaMobile
InMobi
Josh Tynjala
Corona
Gridshock HD
Gridshock HD
Josh Tynjala
Gridshock HD
Ansca Corona
Josh Tynjala
Josh Tynjala
Bowler Hat Games
Packager for iPhone
FlashGameLicense
Android Honeycomb
ramen profitable
Josh Tynjala
pygame
Gridshock in HTML5
Screen shot of Gridshock in HTML5
Gridshock
Crafty
Canvas
Crafty logo
Crafty
Easel
Playtomic
humaneDate()
GTween
gtween.js on Github
Crafty logo
Modernizr
Modernizr
defineProperty()
Photo
Phonegap
Gridshock on iPhone and Android
Josh Tynjala
Logicly
Screenshot of Logicly
download Logicly to evalulate free for 30 days
buy Logicly
Josh Tynjala
treemap component for Flex
LayoutModes example
flextreemap on Github
create an issue
@joshtynjala
Contact Me
Image of ActionScript 3.0 Game Programming University
ActionScript 3.0 Game Programming University
Image of Foundation AS3 Animation
Foundation AS3 Animation
Image of Object-Oriented ActionScript 3
Object-Oriented ActionScript 3
Twitter
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